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C++ Uniform Initialization

  Uniform initialization These are the various types of initialization: Value initialization where object is set to default value ->  T obj{} Direct initialization ->  T obj{v} Copy initialization ->  T obj = v Copy initialization should be avoided for user defined types to prevent potentially unnecessary copies Advantages of uniform initialization Forces initialization Uniform syntax; direct initialization for array types Prevents narrowing conversions: float f { 2.0 } ; int k { f } ; //throws narrowing warning or error